GB to MB: How 250 GB of CGI Becomes a 400 MB Video

Conversion: 1 Gigabyte (GB) = 1000 Megabyte (MB)

To convert GB to MB, multiply by 1,000: 1 GB = 1,000 MB, so 5 GB is 5,000 MB. The difference between the two units is easiest to see in CGI. A finished animation may be only a few hundred megabytes, even though the editable models, textures, simulations and rendered frames used to make it occupy hundreds of gigabytes. You can also browse all file size converters.

Common GB to MB Values

Common conversions from gigabytes to megabytes
Gigabytes Megabytes Example use
0.5 GB500 MBDownloads, application updates or short videos
1 GB1,000 MBA small mobile-data allowance
5 GB5,000 MBCloud storage or mobile data
10 GB10,000 MBMobile data or cloud storage
64 GB64,000 MBPhones, tablets and removable storage
128 GB128,000 MBPhones, tablets and SSDs
250 GB250,000 MBThe illustrative CGI production project below
256 GB256,000 MBLaptops and solid-state drives
512 GB512,000 MBLaptops and solid-state drives

Why CGI Production Files Become So Large

A CGI production contains much more than the pictures eventually shown to viewers. Artists work with editable 3D models, detailed textures, animation rigs, lighting instructions, audio layers and simulation data. These resources must preserve enough information for the production team to make changes, so they are not stored like a compact streaming video.

A production can include:

  • Millions of polygons used to construct characters, objects and environments
  • Separate files for clothing, hair, facial animation and movement
  • High-resolution textures that may occupy hundreds of megabytes each
  • Simulation caches for smoke, water, fire, particles and destruction
  • Multiple versions of scene files, backups and test renders

Real productions can be far larger than the example below. For Avatar, storage vendor BlueArc said that Weta Digital used a clustered system to store and manage over 500 terabytes of data feeding thousands of render nodes, plus another 700 terabytes of nearline storage (see insideHPC and Data Center Knowledge). That is over 500,000 GB, or 500,000,000 MB, which is 2,000 times the 250 GB example used on this page. Other reports quote different totals, so treat the figure as the vendor's own.

Thousands of Rendered Frames

Rendering produces a finished image for every frame of the animation. At 30 frames per second, a five-minute video contains:

5 minutes × 60 seconds × 30 frames = 9,000 frames

If each lossless rendered frame occupies 20 MB, the complete image sequence requires:

9,000 × 20 MB = 180,000 MB

The rendered frames alone therefore use 180 GB under the conversion used on this page. This does not include the models, textures, simulations, audio or project files needed to create them.

Illustration showing 250 GB of editable CGI assets and rendered frames becoming a compressed 400 MB video
A CGI production can occupy 250 GB while its finished, compressed video uses approximately 400 MB. The figures in this example are illustrative.

Using the GB to MB Converter for Production Data

This converter uses the relationship 1 GB = 1,000 MB. To convert gigabytes to megabytes, multiply the number of gigabytes by 1,000:

MB = GB × 1,000

Entering the illustrative 250 GB CGI project into the converter gives:

250 GB × 1,000 = 250,000 MB

The final video occupies approximately 400 MB. Expressing both amounts in megabytes makes their difference clear:

250,000 MB ÷ 400 MB = 625

The editable production data is therefore 625 times the size of the delivered video in this example. The reduction is not caused by changing the measurement unit. It happens because rendering removes the editable construction data and video encoding compresses the finished images and audio.

How Video Compression Reduces the Final Size

After rendering, the frames can be encoded using a video format such as H.264, H.265 or AV1. Consecutive frames often contain similar information. If a character moves while the background remains unchanged, the codec does not always need to store another complete image of the background.

Instead, an encoded video can store selected reference frames and describe how later frames differ. Compression may also remove visual and audio detail that is unlikely to be noticed at the intended viewing size and bitrate. A 400 MB file for a five-minute video works out at about 80 MB per minute, a realistic size for a delivered video. You can try this yourself in the encoding test below.

Illustrative storage used during CGI video production
Production component Example size Included in the delivered video?
3D models and animation files12 GBNo, only their rendered appearance
Textures and materials18 GBNo, visible details are rendered into the frames
Simulation caches35 GBNo, only the visible result
Rendered image sequence180 GBEncoded into compressed video frames
Audio and project files5 GBOnly the final audio mix is included
Total production data250 GBUsed to create and revise the animation
Final encoded videoApproximately 400 MBDelivered to viewers

These figures are illustrative. Actual storage depends on the duration, resolution, frame rate, visual complexity, codec, bitrate and production workflow. A studio working with several projects may eventually measure its storage in much larger totals.

The reverse calculation is useful when a final video or download is listed in MB but must be compared with storage measured in GB. The megabytes to gigabytes converter performs that calculation.

Try It: How Raw Video Frames Become a Small File

A finished video is small because an encoder throws away what the eye is unlikely to miss and stores how each frame differs from the last. You can see the effect with a short test that runs in your browser. It draws a few seconds of animation, records it at the quality you choose, and compares the size of the raw frames with the size of the encoded file.

Uncompressed Versus Delivered Video

Raw video at 24 bits per pixel (3 bytes) compared with typical delivered sizes
Video Raw size per frame Raw size per minute at 30 frames a second Delivered size per minute Raw is larger by
1080p (1,920 × 1,080) 6.2208 MB 11,197.44 MB (11.197 GB) about 60 MB about 187 times
4K (3,840 × 2,160) 24.8832 MB 44,789.76 MB (44.790 GB) about 170 MB about 263 times

The delivered sizes are Apple's approximate iPhone camera figures, reported by TechRadar, so the ratios are approximate. The raw sizes are exact: width × height × 3 bytes is the size of one frame, multiplied by 30 frames a second and 60 seconds, then divided by 1,000,000 to give MB.

Run the Test

Choose your settings and press Run. The test runs in real time, so keep this tab visible until it finishes.

What the Test Shows, and What It Doesn't

Your browser's own encoder does the work, so the container and codec depend on the browser, and the quality setting is a target that the encoder may not hit exactly. The test reports the size it actually measured. The animation is synthetic and far simpler than a real CGI production, so the ratio you see is not a measurement of any real project. The 250 GB and 400 MB figures earlier on this page are illustrations of the same principle at a larger scale. Nothing you do here is uploaded: the animation, the recording and the playback all stay in your browser.

Using GB to MB When Creating a Disk Partition

A computer drive may be advertised in gigabytes, while an operating system installer asks for the new partition size in megabytes. The converter can translate the advertised capacity into the unit requested by the installer.

For example, a 250 GB partition becomes:

250 GB × 1,000 = 250,000 MB

Some installers count in 1,024-based sizes, in which case a 250 GB partition would be listed as 256,000 MB (250 × 1,024). Check which convention the installer uses before typing in a number.

The finished partition may provide slightly less usable space because formatting and file-system structures occupy part of the drive. Recovery partitions and other system areas can further reduce the capacity available for ordinary files.

Confirm that sufficient space remains for the operating system and personal files, and avoid allocating the drive's entire capacity when additional recovery or maintenance space is required.

Figures on this page are checked against the sources linked above. Spotted an error? Contact us.